

The materials needed to play this scenario are identical to those needed to play Strahd Must Die Tonight!, but they have been reprinted here for your convenience. Now, the adventurers must balance finding the items capable of destroying Strahd, surviving his psychic doppelgangers and alien allies, and finding him before his transformation is complete. The task of slaying Strahd is no longer as simple as finding and destroying him. Ceremorphosis-the process of an illithid tadpole transforming its host into a mind flayer-acted strangely upon Strahd, and he lay dormant until his castle was invaded by adventures seeking to kill him. This mind flayer was an elderly and ambitious illithid named Zisk, and it is protected by a near-feral vampiric illithid named Athaekeetha.

Two weeks prior to this event, a mind flayer from the dread domain of Bluetspur traveled to Barovia in secret in hopes of subverting Strahd and making him a vassal to the God Brain of Bluetspur.

This adventure begins as a group of adventures kill a doppelganger of Count Strahd von Zarovich in the chapel of Castle Ravenloft. He uses his vampire spawn-now all psychically linked to his own mind-to harangue and confuse his would-be killers as he tries to survive until his transformation is complete. As the adventurers tear through the castle in search of the real Strahd von Zarovich, they discover that Strahd has been infected by a mind flayer tadpole, and is slowly transforming into a vampiric mind flayer. As the adventurers gaze upon this pale imitation of the vampire lord Strahd, dozens of Strahd lookalikes appear from every door and window to jeer and bid them welcome to Castle Ravenloft. Too easy.Īs Strahd’s lifeless corpse hits the floor, it shrivels into the withered husk of a shapeshifting vampire spawn. This scenario begins just as a group of adventures kill Strahd-or at least, that’s what they think. The goal of this adventure is simple: kill Strahd in a single four-hour session of D&D. This scenario is a weirder and much less traditional adaptation of the source material, making it ideal for people who’ve already played through the original adventure in some way, or for those who want a more out-there corruption of Ravenloft’s gothic horror aesthetic. Strahd Must Die Again is a sequel to Strahd Must Die Tonight, but it’s perfectly usable as a standalone experience. This scenario is based on the D&D adventure Curse of Strahd, and Strahd Must Die Tonight!, a distillation of that adventure designed to be run in a single night as a Halloween event. Monstrous Compendium Vol 3: Minecraft Creatures
